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Neglecting your eyes can influence dementia Elderly people with untreated poor vision are significantly more likely to suffer from Alzheimer’s disease and other forms of dementia than their clear-sighted counterparts, according to a study published...

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Blueberry juice improves memory A new study shows that drinking a daily dose of wild blueberry juice improved the memory of older adults with age-related memory problems. It's the first study to show this potential benefit of blueberries...

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Pump up your hippo for a better functioning brain The role of some brain structures are better understood than others. For example, the hippocampus, a small S-shaped structure that lies just inside your temples, plays a specific role in memory for facts,...

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Australian research shows key to healthy brain aging. Use it or lose it! Pilot study by Alzheimers Australia (WA) finds regular brain exercises are the key to healthy ageing Just two hours of brain exercises a week can markedly improve a person’s...

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Higher leptin levels, lower Alzheimer's incidence Persons with higher levels of leptin, a protein hormone produced by fat cells and involved in the regulation of appetite, may have an associated reduced incidence of Alzheimer disease and dementia, according...

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Video games affects on improving health to be studied

Posted by Jim Hanekamp | Posted in Brain games, Cognitive games, Memory, Neurogenesis, Parkinson's Disease | Posted on 09-11-2009

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Nine research teams from universities across the U.S. will study how interactive video games such as the Wii Active could help fight childhood obesity and how mobile phone games could help smokers quit or reduce tobacco use.

The teams will also focus on how video games can be designed to help people change behaviors and self-manage chronic illnesses as well as improve communication with autistic patients.

“Digital games are interactive and experiential, and so they can engage people in powerful ways to enhance learning and [change health-related behavior], especially when they are designed on the basis of well-researched strategies,” said Debra Lieberman, a communication researcher at the University of California, Santa Barbara, Institute for Social, Behavioral, and Economic Research.

Lieberman, a leading expert in the research and design of interactive media for learning and health behavior change, said the new interactive gaming studies will provide “cutting-edge, evidence-based strategies that designers will be able to use in the future to make their health games more effective.”

The nine teams, chosen from among 185 proposals, have been awarded between $100,000 and $300,000 each from $1.85 million in grant money offered by the Robert Wood Johnson Foundation.

The researchers will lead one- to two-year studies of digital games that engage players in physical activity and/or motivate them to improve how they take care of themselves through healthy changes in lifestyle, prevention behaviors, cognitive, social or physical skills, chronic disease self-management, and/or adherence to a medical treatment plan.

For example, the research teams will delve into the popular dance pad video game Dance Revolution to see how it might help Parkinson’s patients reduce the risk of falling, or how facial recognition games might be designed to help people with autism better identify others’ emotions.

The studies will focus on diverse population groups that vary by race and ethnicity, health status, income level and game-play setting, with age groups ranging from elementary school children to 80-year-olds. The research teams will study participants’ responses to health games played on a variety of platforms, such as video game consoles, computers, mobile phones and robots.

“The pace of growth and innovation in digital games is incredible, and we see tremendous potential to design them to help people stay healthy or manage chronic conditions like diabetes or Parkinson’s disease. However, we need to know more about what works and what does not, and why,” Paul Tarini, team director for the Robert Wood Johnson Foundation’s Pioneer Portfolio, said in a statement.

See rest of article here.

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Help your new brain cells to survive

Posted by Jim Hanekamp | Posted in Brain, Brain games, Cognitive games, Dementia, Hippocampus, Memory, Neurogenesis | Posted on 09-11-2009

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By Catherine E. Myers, Ph.D.

Every day, new brain cells (neurons) are born in the brains of adult mammals, a process called neurogenesis (neuro = neurons, genesis = birth).  These newborn cells appear particularly in the hippocampus – a brain area that is important for new memory formation.   Over the next few weeks, many of these newborn cells die off again.  But studies show that, if a rat has been exercising or has been exposed to new learning, more of the newborn cells survive.  The rate of survival of these new cells also depends on sleep.

As we sleep, we (like rats) cycle through several “stages,” including rapid-eye movement (REM) sleep, which is believed to be when we dream, and several kinds of non-REM sleep.

A recent study has suggested that REM is particularly important for neurogenesis in the hippocampus.  One group of rats were given four days of REM deprivation, by putting the rats in a small chamber where the floor was a treadmill that automatically activated whenever the rats entered REM sleep – forcing them to step forward to avoid being carried into the wall of the chamber.  (Non-REM sleep didn’t activate the treadmill.) For comparison, a group of control rats were placed in the same type of chamber, but treadmill activation was unrelated to sleep cycle.

The REM-deprived rats showed much less neurogenesis than controls. Both groups showed similar amounts of total sleep, and similar levels of stress hormones, indicating that the stress of being periodically awoken was similar for the REM-deprived and control rats. This study therefore suggests that REM sleep is particularly important for the birth and survival of new neurons in the adult brain.

There are two important implications of this study.  The first is that it adds to a growing literature suggesting that relatively short-term periods of sleep deprivation (equivalent to a few nights’ insomnia or intentional wakefulness) can significantly affect the brain.  This is a cautionary finding for those of us who routinely don’t get a full night’s sleep.

The second implication is that not all sleep is equal.  This study also adds to a growing literature suggesting that REM sleep has some special functions, particularly contributing to learning and memory.  Many medications, including some over-the-counter sleeping aids, disrupt REM sleep.  If REM sleep is indeed important for neurogenesis, then disrupting REM may disrupt neurogenesis – which might in turn have consequences for a person’s learning and memory abilities.

Further Reading:

R. Guzman-Marin et al. (2008). Rapid eye movement sleep deprivation contributes to reduction of neurogenesis in the hippocampal dentate gyrus of the adult rat. Sleep, 31(2):167-175.

Help your brain cells to survive with novel learnings from Myfitbrain

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Reduce anxiety by playing brain games

Posted by Jim Hanekamp | Posted in Anxiety, Brain, Brain games, Depression, Mental exercise | Posted on 04-11-2009

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Mindless distractions might not reduce anxiety as effectively as a brain teaser.

A brain-imaging study published last year by Nature Neuroscience suggests such brain-sharpening activities as crossword puzzles reduce anxiety by activating a region of the brain devoted to logic and concentration — the prefrontal cortex.

“This is being supported by burgeoning neuropsychologic data,” said Dr. Carl Aagesen, a psychiatrist at Medical Associates Clinic. “The prefrontal cortex is used for planning, making judgments and delaying impulses. This part of our brain is how we do self-talk to turn down input from the amygdala.”

The amygdala is the source of the brain’s “fight-or-flight reflex,” which alerts the body to protect itself in times of danger and is thought to contribute to feelings of anxiety.

Surveys indicate one in five adults experience above-average levels of anxiety annually and research has shown anxious people struggle to concentrate.

Sonia Bishop, a UC Berkeley psychologist and lead author of the brain imaging study, used functioning Magnetic Resonance Imaging to study 17 men and women, ranging in age from 19 to 48, at Cambridge University. They scored in standardized tests as having varying levels of anxiety, but were not on medication.

Their brains were scanned as they performed letter-searching tasks. When the letter search was demanding, brain scans showed all the study participants’ dorsolateral prefrontal cortexes, which control planning, organization and memory, to be fully engaged.

But when the letter search was easy, the prefrontal brain activity in high-anxiety participants plummeted as their attention wandered.

In contrast, low-anxiety participants easily activated the prefrontal brain to focus on the task at hand when presented with distractions. Aagesen describes the brain as functioning like a computer. “It cannot do two things simultaneously, but it can shift back and forth almost instantaneously,” he said.

Crossword puzzles, math games, mazes and other brain-teasing activities actively engage the prefrontal cortex — which can calm anxiety.

“The more you engage the dorsolateral prefrontal cortex actively, the more you are able to shut down input from the fear centers, because you can’t do two things at once,” Aagesen said.

If you want to reduce your anxiety, try Myfitbrain brain games.

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Had your nap today?

Posted by Jim Hanekamp | Posted in Brain games, Sleep | Posted on 03-11-2009

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Imagine being distracted even when no one is distracting you. It is a frustration like no other… the reason is because you couldn’t blame it on anybody else but yourself.  However before you go beating yourself up about it, understand this: It may not be your mistake at all. It might be your boss’s problem.

As counter-intuitive as it might sound, sleeping might enhance your productivity just as brain exercises would.  A large number people today just don’t have adequate sleep.  They drink caffeine in an effort to increase productivity… however the fact is, sleeping let your brain to work at its best. The following are several advantages of sleeping… and afternoon naps!

1. A study had discovered that a 20-minutes afternoon nap, enhance your memory like memory exercises do. This study was backed by a test NASA did: Their aviator improved their performance by 34% through having a short 26-minute afternoon sleep!

2. Sleeping is necessary to consolidate the things you have acquired in your waking time. The more better you sleep, the more you’ll remember whatever you’ve learned yesterday.

3. According to scientists from Washington University School of medicine, your brain require sleep to make room for new learning. That means, sleeping is like the process of shelving. When you sleep, you brain shelved what you have acquired today memory improvement in this way you could learn new knowledge for tomorrow.

4. Sleeping, useless to say, improves concentration just because your brain will cease battle against itself on two different goals: Staying awake (your conscious mind) and shutting down (your subconscious). Trust me, your subconscious mind will always score.

5. Even EXPECTING afternoon sleep had been shown to reduce blood pressure.

Note: In regarding to to how many hours of sleep, no one really knows. The common “8 hours” of sleep is the same useless advice as “8 glasses of water”. The amount relies on a few things which include: age, puberty, the quantity of work you do, what type of work and so on. Try and see how many is the best for you.

So there, your employer objectives to increase productivity by appointing you to work through the afternoon may not be such a great idea after all.

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High fat diet tells your brain to relax

Posted by Jim Hanekamp | Posted in Brain games, Nutrition | Posted on 31-10-2009

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Has it been one of those days when nothing seems to go right? When you feel sluggish, irritable and downright slow? It could be your diet that’s to blame.

A few chocolate biscuits with your morning coffee may seem a relatively harmless treat, but scientists have discovered that such day-to-day indulgences could be more damaging than previously thought.

It’s well known that high-fat diets are harmful in the long-term – causing obesity, diabetes and heart failure – but now, for the first time, we know they can have a distressing short-term impact, too.
High-fat diets cloud your thinking within days

Distressing: High-fat diets, like Homer Simpson’s, cloud your thinking within days

For eating a high-fat diet can reduce physical endurance and your ability to think clearly within just days, according to a new study from Oxford University.

The research, funded by the British Heart Foundation (BHF), found that after nine days, rats put on a high-fat diet were able to run only 50 per cent as far on a treadmill as those that stuck to their usual, low-fat feed.

They were also making mistakes sooner in a maze task, suggesting their cognitive abilities were affected.

Professor Kieran Clarke, head of the research team at Oxford University, described the results as ’startling’. ‘It shows that high-fat feeding even over short periods of time can markedly affect mind and body.’

So why would fat have such an instantly negative effect? The Oxford researchers had already discovered that high levels of fatty acids in the blood and poor dietary habits were associated with heart failure, so they decided to investigate whether a high-fat diet – defined as eating a lot of red meat, cheese and sweet foods – for just a few days would cause a change.

The rat study showed that eating fat increased levels of a protein that reduces the efficiency of the heart, so reducing our physical endurance.

As for the effect on the brain, high-fat diets are known to lead to a decline in cognitive ability over time and illnesses such as dementia.

But when it comes to the short-term impact, Dr Alan Maryon-Davis, president of the UK Faculty of Public Health, sees a distinctly Darwinian resonance in the new findings.

‘A high-fat diet sends a message to the brain that it’s a time of plenty, so the neurotransmitters – brain chemicals – tell us that we don’t have to be quite so frenetic about finding food,’ he says. ‘Our hunter gatherer instinct is switched off, or at least put on hold.’

In other words, our thinking isn’t as acute.

What can we do about it? Experts estimate that nine days in a rat’s life is probably the equivalent of a month in that of a human being.

This means we might expect to see the same results that the fat rats endured in little more than four weeks.
Load up on fruit and veg after a weekend of excess including lots of fatty foods

Damage limitation: Load up on fruit and veg after a weekend of excess including lots of fatty foods

Dr Andrew Murray, who worked on the study, equates the standard, low-fat feed that the rats were given to ’something like humans eating nothing but muesli every day’.

So far, so frugal. But the high-fat diet used in the experiment, in which 55 per cent of calories came from fat, isn’t terribly high by human standards.

The official recommendation is to restrict fat intake to no more than 30 per cent of our daily calorie intake, yet many of us exceed 40, or even 50, per cent each day – very close to the amount of fat the rats were getting.

‘The rat intake translates to a diet of about 3,000 calories a day,’ says Professor Clarke. ‘Something like going to McDonald’s every day for lunch would probably do it.’

The BHF recommends restricting fat, especially saturated fat, and not overdoing it on the calories, no matter where they’re from.

‘If you have a heavy weekend of excess, it’s probably a good idea to make up for it with a healthier few days,’ says Professor Clarke.

So load up on fruit and veg and make fat and sugar an occasional treat. Grilling or microwaving rather than frying will also help.

The scientists are carrying out similar studies on humans, looking at the effect of a shortterm, high-fat diet on exercise and cognitive ability.

This time the study will involve students – Professor Clarke and her colleagues plan to pit couch potatoes against star athletes to test the effect of high-fat diets.

But they have no doubts the outcome will be sobering. ‘I’ve definitely made changes in my diet, such as switching to semi- skimmed milk and cutting out chocolate,’ says Professor Clarke.

Dr Murray adds: ‘Let’s just say the temptation to nip off for a bacon sandwich when you’re doing this kind of research is far less prevalent than normal.’

_________

If you are tempted to eat high-fat foods, play Myfitbrain instead and do something positive for your brain not negative.

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Stop Neglecting Your Brain

Posted by Jim Hanekamp | Posted in Brain, Brain games, Cognitive games, Memory, Mental exercise | Posted on 17-10-2009

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Stop Neglecting Your Brain

When you exercise your body, do you only work on one arm or just your abdomen? Of course not, you want a balanced workout that works out all your muscles. You need to do the same thing with your brain. When you were in college, you often took courses that were outside your field of concentration to make sure you had a broad background. Do you still do activities to work on many areas of your brain?

Myfitbrain pushes you to use cognitive areas of your brain that you rarely use and have begun to atrophy. Over time, neural connections that are not used will begin to decay. By performing mind activities that you do not usually engage in, you can reactivate those brain circuits. If you push your brain in those rarely used areas, you will actually increase the neural connections and increase your brain’s mass. If you get a head injury or similar brain problem, you will have a stronger base from which to recover or fight off the disease.

So, get out of your rut and do your brain a favor by doing something new. Challenge your brain and it will pay you back by being healthy longer than if you do the same thing every day.

Have you tried any of the new games?

Since your last visit many months ago, Myfitbrain has added several new challenging games and features. Now you can set the overall level that you start the games at. If you felt they were too easy, set your level in your profile for Intermediate or Experienced. If you want to brag to your friends on Twitter or Facebook how you are progressing, you can do that. So, come back and challenge your brain, it will thank you for taking some time to push it and have fun.

Try Myfitbrain games

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Video games are good for the brain

Posted by Jim Hanekamp | Posted in Aging, Brain games, Cognitive games, Dementia, Memory, Mental exercise | Posted on 14-10-2009

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In his speech to America’s schoolchildren last month, President Obama had a clear directive about video games: Put them away. It wasn’t the first time he had sounded this particular alarm, warning of the dangers of days spent at gaming consoles. But the latest science shows that there’s a lot more to video games than their dark reputations suggest.

“There’s still a tendency to think of video games as a big wad of time-wasting content,’’ said Cheryl Olson, co-director of the Center for Mental Health and Media at Massachusetts General Hospital. “You would never hear a parent say we don’t allow books in our home, but you’ll still hear parents say we don’t allow video games in our home.

“Games are a medium. They’re not inherently good or bad.’’

After years of focusing on the bad – and there are still legitimate concerns, for instance, about the psychological effects of certain violent games – scientists are increasingly examining the potential benefits of video games. Their studies are revealing that a wide variety of games can boost mental function, improving everything from vision to memory. Still unclear is whether these gains are long-lasting and can be applied to non-game tasks. But video games, it seems, might actually be good for the brain.

The very structure of video games makes them ideal tools for brain training.

“Video games are hard,’’ said Eric Klopfer, the director of MIT’s Education Arcade, which studies and develops educational video games. “People don’t like to play easy games, and games have figured out a way to encourage players to persist at solving challenging problems.’’

The games aren’t just hard – they’re adaptively hard. They tend to challenge people right at the edge of their abilities; as players get better and score more points, they move up to more demanding levels of play. This adaptive challenge is “stunningly powerful’’ for learning, said John Gabrieli, a neuroscientist at MIT.

Most games involve a huge number of mental tasks, and playing can boost any one of them. Fast-paced, action-packed video games have been shown, in separate studies, to boost visual acuity, spatial perception, and the ability to pick out objects in a scene. Complex, strategy-based games can improve other cognitive skills, including working memory and reasoning.

These findings fit with scientists’ increasing understanding of how malleable the human brain truly is. Researchers now know that learning and practicing a challenging task can actually change the brain.

Richard Haier,a pediatric neurologist and professor emeritus at the School of Medicine at the University of California at Irvine, has shown in a pair of studies that the classic game Tetris, in which players have to rotate and direct rapidly falling blocks, alters the brain. In a paper published last month, Haier and his colleagues showed that after three months of Tetris practice, teenage girls not only played the game better, their brains became more efficient.

A type of scan that illuminates brain activity showed that at the end of the three months, the girls’ brains were working less hard to complete the game’s challenges. What’s more, parts of the cortex, the outer layer of their brains responsible for high-level functions, actually got thicker. Several of these regions are associated with visual spatial abilities, planning, and integration of sensory data.

“Does this mean that Tetris is good for your brain?’’ Haier said. “That is the big question. We don’t know that just because you become better at playing Tetris after practice and your brain changes . . . whether those changes generalize to anything else.’’

Generalizability to non-game situations is the big question surrounding other emerging games, particularly software that is being marketed explicitly as a way to keep neurons spry as we age. The jury is still out on whether practicing with these games helps people outside of the context of the game. In one promising 2008 study, however, senior citizens who started playing Rise of Nations, a strategic video game devoted to acquiring territory and nation building, improved on a wide range of cognitive abilities, performing better on subsequent tests of memory, reasoning, and multitasking. The tests were administered after eight weeks of training on the game. No follow-up testing was done to assess whether the gains would last.

Now that researchers know these off-the-shelf games can have wide-ranging benefits, they’re trying to home in on the games’ most important aspects, potentially allowing designers to create new games that specifically boost brain power.

“Until now, people have been asking can you learn anything from games?’’ MIT’s Klopfer said. “That’s a less interesting question than what aspects of games are important for fostering learning.’’

Klopfer is currently conducting research to determine how important narrative is in an educational physics game: Do students learn more with a more narrative game? And Anne McLaughlin, a psychologist who co-directs the Gains Through Gaming lab at North Carolina State University, is assessing whether games that are novel, include social interaction, and require intense focus are better at boosting cognitive skills. McLaughlin and her colleagues will use the findings to design games geared toward improving mental function among the elderly.

Other researchers are hoping to use video games to encourage prosocial behaviors – actions designed to help others. (“Prosocial’’ behaviors are, in some ways, the opposite of “antisocial’’ ones.) In June, an international team of researchers, including several from Iowa State University, reported that middle school students in Japan who played games in which characters helped or showed affection for others, later engaged in more of these behaviors themselves. Researchers also found that US college students randomly assigned to play a prosocial game were subsequently kinder to a fellow research subject than students who played violent or neutral games.

Unlike, say, movies or books, video games don’t just have content, they also have rules. A game is set up to reward certain actions and to punish others. This means they have immense potential to teach children ethics and values, said Scott Seider, an assistant professor of education at Boston University. (Of course, this is a double-edged sword. Games could reward negative, antisocial behavior just as easily as positive, prosocial behavior.)

Some off-the-shelf games already contain strong prosocial themes; consider The Sims, for instance, or the classic Oregon Trail, which make players responsible for the well-being of other characters and feature characters who take care of one another. But Seider also hopes game developers consider the prosocial possibilities in developing new games. The challenge for the architects of future games will be figuring out how to wrap virtuous characteristics into an engaging package.

“Ultimately, the video game needs to be an entertaining experience,’’ Seider said. “The game has to be fun.’’

Original article here

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